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import { Object as IObject } from 'fabric/fabric-impl';
import { ObjectOptions } from './object-modified-event';
export declare class ObjectTool {
constructor();
/**
* Get all objects that are currently on canvas.
*/
getAll(): IObject[];
/**
* Get object with specified name from canvas.
*/
get(name: string): IObject | undefined;
/**
* Get object with specified id from canvas.
*/
getById(id: string): IObject | undefined;
/**
* Check whether specified object is currently selected.
*/
isActive(objectOrId: IObject | string): boolean;
/**
* Get currently active object.
*/
getActive(): IObject | null;
/**
* Check if object with specified name exists on canvas.
*/
has(name: string): boolean;
/**
* Select specified object.
*/
select(objOrId: IObject | string): void;
/**
* Deselect currently active object.
*/
deselectActive(): void;
/**
* Apply values to specified or currently active object.
*/
setValues(values: ObjectOptions, obj?: IObject | null): void;
/**
* Move specified or currently active object in given direction.
*/
move(direction: 'up' | 'right' | 'down' | 'left', amount?: number, obj?: IObject | null): void;
/**
* Bring specified or currently active object to front of canvas.
*/
bringToFront(obj?: IObject | null): void;
/**
* Send specified or currently active object to the back of canvas.
*/
sendToBack(obj?: IObject | null): void;
/**
* Flip specified or currently active object horizontally.
*/
flipHorizontally(obj?: IObject | null): void;
/**
* Duplicate specified or currently active object.
*/
duplicate(obj?: IObject | null): void;
/**
* Delete specified or currently active object.
*/
delete(obj?: IObject | null): void;
/**
* Sync layers list with fabric.js objects.
* @hidden
*/
syncObjects(): void;
}